Most of the important dialogs are no longer modal and will appear on the side without hiding the main view. The workflow and screen organization have many deep modifications. ![]() it can be resized with real-time feedback and the skin mode theme is changeable in the preferences. The UI has been completely redesigned and reimplemented in a 64 bit C++, Cocoa framework. ArtMatic Engine 8.07 : now has 2382 total functions for 734 components with 168 new functions and 14 new components.Full support for 16 bits per pixel images and of the high quality codec Apple ProRes 444 (10 bit per pixel).Added animatable lights sources and additional suns.Improved rendering both in speed and quality for Volumetric and built-in Clouds, Terrains rendering and DF light shading.Vastly improved UI, customizable, resizable with self adaptive rendering resolution for better responsiveness, generalized numeric entry and non-modal inspectors for a more efficient workflow.Implement a new skin “Paper blueprint” and fine-tune various skins in all CTX family Sky illum gain now affects the luminosity of haze as well Rendering time readout now in Hours/Min/Sec Note that the light vector can have a 4th element which is interpreted as a shadow maximum distance. Fix shadows computation for DF lights with light direction provided in xout 1 or 2. Add smooth and ramp color buttons in Animation params inspector The Camera home button can now focus the camera on the target sprite or object. ![]() Object/sprites/element browse scene pick list added for positioning. See ArtMatic Designer releases notes for additions. Use draft mode when positioning elements to for interactive speed, especially in complex scenes. Faster draft mode : Draft mode will turn off true reflections and refractions and use the environment map in place. New DF object shaders for transmissive materials Voyager 1.2 works on any Mac OS including Big Sur. 1.2 Implements a new and faster workaround to fix Appkit redraw problems. This page covers some specific changes in the new versions since CTX 1.0 Welcome to the all new ArtMatic Voyager CTX for Cocoa MacOS. Another companion program to ArtMatic is ArtMatic Voyager, a 3D landscape rendering and animation tool that taps into ArtMatic structures and makes them the basis for landscape generation.Īmong his various artistic and musical activities Éric Wenger co-composed and realized the Dante01 music of Marc Caro and often collaborate with the contemporary artist Miguel Chevalier.ArtMatic Voyager CTX version Details ArtMatic Voyager CTX version details He created ArtMatic, a visual synthesis program originally intended to be a source for textures to synthesize in MetaSynth, but it has become a dedicated visual synthesis and animation tool utilized by VJs, animators and video effects artists for concerts, music videos and art installation applications. Éric Wenger currently produces software for the high-end audio and visual content creation markets: MetaSynth is considered a leading sound design and audio creation tool, based on the notion of transforming visual information into sound. ![]() Ken Musgrave was brought into MetaCreations to work on version 3 of Bryce. During the development of the program, he teamed up with Kai Krause and Phil Clevenger, who worked with him on the UI design of Bryce. He first came to significant public light with his Bryce 3D software in 1994, which makes it easy for non-professionals to quickly and intuitively create virtual rendered landscapes. In that same timeframe, he also released a program called GraphistPaint, and a rotoscoping tool called VideoPaint. His first major appearance on the software scene was in the late eighties with a bitmapped image editor called ArtMixer, which included basic 3D tools along with 2D painting and image editing tools, and featured some unique creative abilities, such as being able to stroke a vector-based path with bitmapped art brushes. Éric Wenger graduated from the Ecole Nationale Supérieure des Arts Décoratifs ( ENSAD) in Paris, 1986. He produces creative software tools exclusively for the Macintosh platform. Éric Wenger is a computer programmer, artist and musician based in Paris, France. ( Learn how and when to remove this template message) ( January 2021) ( Learn how and when to remove this template message) Please help improve it by removing promotional content and inappropriate external links, and by adding encyclopedic content written from a neutral point of view. This article contains content that is written like an advertisement.
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